Nice graphics, but the game is kinda hard (or i am just to sleepy :P). But i have found some programming issues:
1. sword hittest is awkward: a lot of times u actually "collide" with air and not with sword itself. For simple solution make 2 hittest boxes - one for blade and one for holder (i hope u know what i meen). U can also try to google out pixel point detection
2. you can walk in water below platforms. This should be fixed too
Much fun at developing, cheers